GodotNodes+
by Rekiex | MIT
A reusable and user friendly component-based library of nodes for Godot 4.4+ favoring composition over inheritance
GodotNodes+ A reusable component-based library of nodes for Godot 4, favoring composition over inheritance. Add health, damage, shields, cooldowns, state machines, object pooling, save/load, projectiles, and more to any entity — without writing
Comedot ECS Template
by Syntaks.io | MIT
All-in-one project template & components framework for 2D games
Entities, Components & Shiz: ECS but without that "systems" jazz. Basically standard Godot nodes but for gameplay. Includes over 120 components for platformer/overhead/tile-based movement, combat, interactions, inventory, abilities etc. Support for turn
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