Joypads Demo
by Godot Foundation | MIT
A tool for testing joypad input and generating controller mapping strings
A tool for testing joypad input and generating controller mapping strings. Language: GDScript Renderer: Compatibility
RumblePak
by Elliptical | MIT
A tool for easily adding customizable controller haptic feedback
About I was a bit disappointed by Godot's lack of multiple channels when it comes to controller vibration. Any change to vibration would override the last setting, so I decided to make a plugin to fix that! Features Multiple independent rumble channels
InputManager
by Saulo Souza | MIT
InputManager is a plugin for Godot 4.5x used to receive and handle gamepad events, as well as to configure inputs in an easier and more practical way. Each gamepad action can be named and assigned a key to be handled according to the player's actions
InputManager - Advanced Input System for Godot 4.5+ Description InputManager is a plugin for Godot 4.5x used to receive and handle gamepad events, as well as to configure inputs in an easier and more practical way. Each gamepad action can be named and
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