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NodeCamera is a Godot 4.5 addon created to simplify the creation of custom camera transitions and effects for the built in Camera2D and Camera3D nodes. With customizability being a major focus, this addon allows the user to code their own exchangeable nodes to handle camera transitions and effects to be added in a dynamic pipeline.

It allows for complex and simple camera changes and transitions between changes. Feel free to use the premade effects and transitions for a smooth experience, or make your own to suit your needs.

Read the documentation here for an overview of how to use the provided nodes.

Changelog for version V1.0.0

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