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PDFium-GDE 1

by Ali Arcan Akgün | Zlib

A Godot 4.5+ GDExtension that brings Google's PDFium library to Godot

PDFium-GDE (PDFium GDExtension) for Godot 4.5+ This is a Godot 4.5+ GDExtension that brings Google's PDFium library to Godot. It allows you to load PDF files, render pages to images, and extract text data (including bounding boxes) directly within your

FSIB: Shader Warmup for Godot 4 0

by Lakamfo | MIT

Spawns every scene, mesh and material of your project in a hidden "warmup" scene, so that shaders and render pipelines are compiled before gameplay starts and the player doesn't get stutters the first time an effect appears

FSIB: Shader Warmup for Godot 4 Spawns every scene, mesh and material of your project in a hidden "warmup" scene, so that shaders and render pipelines are compiled before gameplay starts and the player doesn't get stutters the first time an effect appears

dddpix PixelArt Renderer 0

by 888wing | MIT

A one-node pixel animation render pipeline for Godot scenes

dddpix PixelArt Renderer is a Godot editor addon that adds a reusable PixelArtRenderer node for turning 3D scene content into controllable pixel animation. It renders selected content through an internal low-resolution SubViewport, then displays the

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