PDFium-GDE
by Ali Arcan Akgün | Zlib
A Godot 4.5+ GDExtension that brings Google's PDFium library to Godot
PDFium-GDE (PDFium GDExtension) for Godot 4.5+ This is a Godot 4.5+ GDExtension that brings Google's PDFium library to Godot. It allows you to load PDF files, render pages to images, and extract text data (including bounding boxes) directly within your
FSIB: Shader Warmup for Godot 4
by Lakamfo | MIT
Spawns every scene, mesh and material of your project in a hidden "warmup" scene, so that shaders and render pipelines are compiled before gameplay starts and the player doesn't get stutters the first time an effect appears
FSIB: Shader Warmup for Godot 4 Spawns every scene, mesh and material of your project in a hidden "warmup" scene, so that shaders and render pipelines are compiled before gameplay starts and the player doesn't get stutters the first time an effect appears
dddpix PixelArt Renderer
by 888wing | MIT
A one-node pixel animation render pipeline for Godot scenes
dddpix PixelArt Renderer is a Godot editor addon that adds a reusable PixelArtRenderer node for turning 3D scene content into controllable pixel animation. It renders selected content through an internal low-resolution SubViewport, then displays the
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