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Copy Scene Tree 0

by Ahtesham Khan | MIT

Copy Scene Tree is a lightweight Godot 4 editor plugin that copies the selected node and its entire hierarchy to the clipboard as clean, formatted text. The output includes node names, types, and attached script filenames (when present), making it perfect

Copy Scene Tree Copy Scene Tree is a lightweight productivity plugin for Godot 4 that lets you instantly copy any selected node and its complete hierarchy as clean, readable text. Instead of manually typing your scene structure or taking screenshots, you

GD Mark It 0

by Ezcha LLC | MIT

Auto generate markdown documentation for your projects

GD Mark It This is a helper plugin that automatically generates markdown documentation for a Godot project using the built-in language server. It tries to replicate the layout and style of the official Godot docs. When enabled the plugin adds a "Mark It"

GD Plugin Bundler 0

by Ezcha LLC | MIT

Bundle plugins for distribution on the Godot Asset Store

GD Plugin Bundler This is a simple helper plugin that bundles other plugins for distribution here on the Godot Asset Store. When enabled the plugin adds a "Plugin Bundler" section in the project settings. Here you can select the plugin path, a license

Modular Node Generator 1

by simon3-ui | MIT

A Godot plugin that automates the creation of 2D nodes. With a single click, it generates a CharacterBody2D complete with its CollisionShape2D and a fully functional basic movement script, significantly speeding up your prototyping workflow

A modular 2D node and character generator plugin designed to streamline your development process in Godot Engine. If you find yourself constantly creating the same standard node setup for 2D characters, this tool is built for you. 🚀 Key Features One-Click

Godot Plugin Refresher 1

by willnationsdev | MIT

Adds a plugin dropdown/refresh button to the main toolbar for faster iteration when working on a plugin for Godot

godot-plugin-refresher This plugin simplifies plugin development for those wanting to make tools for the Godot Editor. The master branch supports Godot 4.2+. For Godot 4.0-4.1, see the 4.0 branch. For Godot 3, see the 3.x branch. The plugin adds a

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