Flatten For LLM
by sn1ks0h | MIT
Export your Godot project scripts, scenes, and shaders into a single, highly structured Markdown file to seamlessly feed full project context to LLMs like ChatGPT, Claude, and Gemini
Flatten for LLM is a seamless, Godot plugin designed to bridge the gap between your game project and Large Language Models (LLMs). When asking an AI for help with complex game logic or refactoring, pasting individual scripts often misses the bigger
Godot Context Exporter
by stalk | MIT
Godot 4 plugin that exports selected GDScript files, Scene trees, and Project Settings into a single text file or clipboard
Primary Use Case: Quickly gathering project context to share with LLMs or for documentation. Key Features Scene visualization Instead of copying a text file, it builds a text tree. Player (CharacterBody2D) ├── CollisionShape2D ├── Sprite2D └── Camera2D
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