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Godot MCP Toolkit 20

by NPGameDev | MIT

AI-assisted Godot development via MCP (Model Context Protocol). This editor plugin connects your AI coding assistant to the Godot editor, where it builds scenes, edits nodes and scripts, looks up ClassDB, and runs playtests. 112 built-in tools cover 150

๐Ÿงฉ Write your own tools Write MCP tools in GDScript with the extension API. Extension tools hot-reload and appear to the agent exactly like built-ins, with the same schemas, hints, and error contract. C#/.NET projects extend the same way. The dock has an

Godotty 4

by Ingur Veken | MIT

A full-featured yet light-weight terminal emulator for the Godot editor, powered by libghostty. Run shells, TUIs, and/or AI coding agents without leaving Godot

Godotty A full-featured yet light-weight terminal emulator for the Godot Engine, powered by libghostty. Features Full terminal emulation powered by ghostty's VT engine (libghostty-vt) Terminals anywhere in the editor: movable docks, a tabbed/toggleable

GDLLM - Godot Agentic Harness 0

by Exonfang | MIT

A fully transparent in-editor agentic harness for large language models inside the Godot Engine. Connect to any LLM provider via API (or use your ChatGPT Subscription) and provide your agents the tools, context management, and guidance to effectively

GDLLM - An in-editor Godot Agentic Harness A fully transparent in-editor agentic harness for large language models inside the Godot Engine. Connect to any LLM provider via API (or use your ChatGPT Subscription) and provide your agents the tools, context

Hera Agent Godot 0

by NotNull92 | MIT

Hera bridges AI agents to a live Godot editor through a compact-JSON CLI. v2 adds C# eval/validate/run and a bilingual status/setup panel. Godot 4.7+ recommended, 4.2 minimum. C# features need 4.7+ .NET and a separate helper. Hera๋Š” AI ์—์ด์ „ํŠธ๊ฐ€ ์‹ค์ œ Godot ์—๋””ํ„ฐ๋ฅผ

Hera Agent Godot connects AI coding agents to a live Godot editor. Read the actual scene, edit it through the engine, and check the result with compact JSON commands. Godot 4.7+ recommended, 4.2 minimum. Hera Agent Godot๋Š” AI ์ฝ”๋”ฉ ์—์ด์ „ํŠธ๋ฅผ ์‹ค์ œ Godot ์—๋””ํ„ฐ์— ์—ฐ๊ฒฐํ•ฉ๋‹ˆ๋‹ค

AgentGodette 0

by OnlyJasonCanDo | MIT

Godot 4 editor plugin: Claude + Codex AI agents running locally via ACP

Agent Godette ACP Agent in the Godot Editor Per-session model, mode, and reasoning โ€” switch model, reasoning effort, and permission mode per thread, right from the composer bar. Plan ยท Queue ยท SceneTree focus โ€” the agent's TodoWrite plan collapses above

AI Assistant Hub 0

by FlamxGames | MIT

Get help with coding, editing scenes, and more. Do you really need super-powerful AI? Challenge that idea by creating small LLMs tailored to your game. This plugin works as an interface for LLM tools: Ollama, Google Gemini, OpenRouter, and more. Designed

Embed AI assistants in Godot to help you code, edit scenes, and more. Assistants can help you with the following and more: Code: Create and edit scripts. Scenes: Scan scenes, manage nodes, properties, signals, and groups. Resources: Create and edit

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