Loveable Saves
by Turnback Studio | Creative Commons Attribution 4.0
Ergonomically Save and Load object data using the Decorator Pattern & Reflection. No jumping through hoops, it's all taken care of by this Save System
Documentation | GitHub Ever wanted to just tell your game to save whatever you need from an object in your game? A player's name, killcount or whatever else? Never liked having to jump through hoops to simply store some data, and load it up? That's
Text Database
by KoBeWi | MIT
Advanced text resource loader (JSON, CFG) with rich data validation
TextDatabse is a class that can load custom data files (supported formats are .json and .cfg ) created manually and validate them for you. If comparing to SQL database, imagine you create a schema and then load data and the data tries to fit into the
ForgeJSONGD
by EiTaNBaRiBoA | MIT
Simplify your Godot save/load systems with this GDScript singleton. Effortlessly serialize any class to JSON and deserialize back, with automatic handling of Godot types. Go beyond basic conversion with advanced tools to compare, find differences, and
ForgeJSONGD Simplify your Godot save/load systems with this GDScript singleton. Effortlessly serialize any class to JSON and deserialize back, with automatic handling of Godot types. Go beyond basic conversion with advanced tools to compare, find
JSONH (Json For Humans)
by Joyless | MIT
JSON for Humans in GDExtension for Godot
JSON for Humans in GDExtension for Godot. JSON is great. Until you miss that trailing comma... or want to use comments. What about multiline strings? JSONH provides a much more elegant way to write JSON that's designed for humans rather than machines
Game Jolt API
by Muriki Studio | MIT
Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible
Game Jolt API for Godot Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For the Godot 3.x version, see this branch. For
JSON Beautifier
by Yeldham | MPL-2.0
A beautifier for the JSON file format
A simple beautifier for JSON (available via JSONBeautifier.beautify_json() ), allowing to properly format JSON strings, as well as to turn formatted JSON into a single line string (with JSONBeautifier.uglify_json() )
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