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Saltmire Save Lite 0

by saltmire | MIT

One-line save/load for Godot 4. Persist game state in a single call — no FileAccess plumbing, no JSON wiring: Save.write("slot1", data) / Save.read("slot1"). write / read / has / erase / list_slots / autosave / stats. Drop-in autoload, zero dependencies

Saltmire Save Lite persists game state in a single call — no FileAccess plumbing, no JSON wiring, no boilerplate. Save.write("slot1", {"hp": 80, "level": 3}) # save var d = Save.read("slot1") # load (null if it doesn't exist) API Save.write(slot, data) —

Saving and Loading (Serialization) Demo 0

by Godot Foundation | MIT

This demo showcases how to save a simple game with each serialization format supported by Godot (ConfigFile and JSON)

This demo showcases how to save a simple game with each serialization format supported by Godot: ConfigFile JSON More formats may be added in the future. For more information, see Saving games in the documentation. See the Run-time File Saving and Loading

Game State Saver Plugin 0

by Jason Lothamer | MIT

Saves and reapplies game state between scene reloads as well as saves game state to disc so your game can easily support saved games

This plugin maintains game object state (property values) between scene changes as well as saves that state to a file. It handles the following scenarios for you: Re-applying property values to game objects when a scene is reloaded. For example if an

DataSaver 0

by Lyubelsky | CC0 1.0 Universal

Easy data saving to files

DataSaver is an easy-to-use data saving/loading plugin created to simplify saving data to files! File creation and everything is automatic; just use the DataSaver functions and the magic will happen automatically! Data is encrypted so it cannot be changed

GDSQL - Ultimate Database 1

by jinyangcruise | MIT

GDSQL, a ConfigFile-based SQL system. Pure GDScript, zero dependencies, no server required, AI friendly. Features: visual database management, Excel-like inline editing with auto-fill, MyBatis-style ORM (GBatis), code generator, and encryption. Supports

English GDSQL is a database SQL workbench plugin built entirely on the ConfigFile system. Pure GDScript, zero external dependencies, no database server required — install and use immediately, AI friendly. Storage & Philosophy All data lives in .cfg plain

Threaded Resource Save-Load 0

by Mero | MIT

This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals

About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals

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