Saltmire Save Lite
by saltmire | MIT
One-line save/load for Godot 4. Persist game state in a single call — no FileAccess plumbing, no JSON wiring: Save.write("slot1", data) / Save.read("slot1"). write / read / has / erase / list_slots / autosave / stats. Drop-in autoload, zero dependencies
Saltmire Save Lite persists game state in a single call — no FileAccess plumbing, no JSON wiring, no boilerplate. Save.write("slot1", {"hp": 80, "level": 3}) # save var d = Save.read("slot1") # load (null if it doesn't exist) API Save.write(slot, data) —
Saving and Loading (Serialization) Demo
by Godot Foundation | MIT
This demo showcases how to save a simple game with each serialization format supported by Godot (ConfigFile and JSON)
This demo showcases how to save a simple game with each serialization format supported by Godot: ConfigFile JSON More formats may be added in the future. For more information, see Saving games in the documentation. See the Run-time File Saving and Loading
Game State Saver Plugin
by Jason Lothamer | MIT
Saves and reapplies game state between scene reloads as well as saves game state to disc so your game can easily support saved games
This plugin maintains game object state (property values) between scene changes as well as saves that state to a file. It handles the following scenarios for you: Re-applying property values to game objects when a scene is reloaded. For example if an
DataSaver
by Lyubelsky | CC0 1.0 Universal
Easy data saving to files
DataSaver is an easy-to-use data saving/loading plugin created to simplify saving data to files! File creation and everything is automatic; just use the DataSaver functions and the magic will happen automatically! Data is encrypted so it cannot be changed
GDSQL - Ultimate Database
by jinyangcruise | MIT
GDSQL, a ConfigFile-based SQL system. Pure GDScript, zero dependencies, no server required, AI friendly. Features: visual database management, Excel-like inline editing with auto-fill, MyBatis-style ORM (GBatis), code generator, and encryption. Supports
English GDSQL is a database SQL workbench plugin built entirely on the ConfigFile system. Pure GDScript, zero external dependencies, no database server required — install and use immediately, AI friendly. Storage & Philosophy All data lives in .cfg plain
Threaded Resource Save-Load
by Mero | MIT
This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals
About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals
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