MySQL Connector
by North Studios | MIT
A lightweight and easy-to-use MySQL database connector for Godot Engine that enables developers to connect, query, and manage MySQL databases directly from their Godot projects. Designed for desktop applications, management systems, tools, and data-driven
Godot MySQL Connector is a database integration asset that allows Godot developers to communicate directly with MySQL servers without relying on external web APIs. The asset provides a clean and straightforward interface for establishing database
GDSQL - Ultimate Database
by jinyangcruise | MIT
GDSQL, a ConfigFile-based SQL system. Pure GDScript, zero dependencies, no server required, AI friendly. Features: visual database management, Excel-like inline editing with auto-fill, MyBatis-style ORM (GBatis), code generator, and encryption. Supports
English GDSQL is a database SQL workbench plugin built entirely on the ConfigFile system. Pure GDScript, zero external dependencies, no database server required — install and use immediately, AI friendly. Storage & Philosophy All data lives in .cfg plain
GodotRedis
by 叁脚猫 | MIT
High-performance native Redis client for Godot 4. Built with "GDExtension、hiredis、C++" it provides redis-py compatible API, ultra-low latency and full command support for seamless game data storage. | 高性能Redis插件,基于GDExtension、Hiredis、C++构建,速度极快、延迟极低,使用简单。
GodotRedis Native Redis plugin for Godot 4.6+ with redis-py style syntax. Powered by GDExtension, hiredis and C++ library, it delivers far better performance than pure GDScript implementations. Godot 4.6+ 原生高性能 Redis 客户端,采用 redis-py 风格 API。基于 GDExtension、
SQLite3.gd
by Yeicor | MIT
This project provides SQLite3 integration for the Godot Engine using GDExtension. It focuses on being a low-level yet complete wrapper, designed as a solid foundation for building higher-level interfaces while still accounting for rare edge cases
This project provides SQLite3 integration for the Godot Engine using GDExtension. It focuses on being a low-level yet complete wrapper, designed as a solid foundation for building higher-level interfaces while still accounting for rare edge cases. All
Godot DuckDB
by mrjsj | MIT
Godot bindings for DuckDB
How to use? The bindings themselves are very bare-bones, however, it is possible to fully utilize DuckDB, as everything from installing duckdb-extensions to storing secrets can be controlled with SQL-queries. var db = GDDuckDB.new() # db.set_path("path/to
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