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ProcessRunner 0

by Saeid Saati | GPL v3

It can run processes. It has many signals for error and output handling. You can pass inputs interactively and get output in real time from the running process

godot_process_runner (Process class) Effortless, asynchronous process management for Godot 4. Managing external system processes in Godot is usually a headache. OS.execute() blocks your game thread, and reading stdout manually is error-prone. godot

Maaack's Scene Loader 0

by Maaack | MIT

Scene loader that includes a loading screen, progress bar, and error handling

Maaack's Scene Loader For Godot 4.7 (4.3+ compatible) A scene loader with loading screen, progress bar, and error handling. Example on itch.io Example is of Maaack's Game Template, which includes additional features. Videos More Videos

Promises (gd-promise) 0

by Shatadev | MIT

A Promise/A+ inspired promise library for Godot 4

A feature-dense Promise/A+ inspired promise library for Godot 4 GDScript mostly ported from evaera's roblox-lua-promise. Made by Shatadev

Godot Promise 0

by Soulstogether | Apache 2.0

A way to handle async Callables and Signals via custom-coded routines, and premade JavaScript-like routines

GodotPromise is a Godot 4.5+ addon created to improve how people use async Callables and Signals. It primarily uses the JavaScript Promise type as inspiration. The addon also allows the easy ability to create your own methods of handling async Promises

C3 HTTP Request (C3Http) 1

by C3 Designs LLC | MIT

C3Http is a lightweight nodeless replacement for HTTPRequest. It offers significant improvements in ergonomics, performance, and testability

C3 HTTP Request (C3Http) C3Http is a lightweight nodeless replacement for HTTPRequest . It offers significant improvements in ergonomics, performance, and testability. Full documentation Here is a complete working example of how to use C3Http in a script

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