Maaack's Scene Loader
by Maaack | MIT
Scene loader that includes a loading screen, progress bar, and error handling
Maaack's Scene Loader For Godot 4.7 (4.3+ compatible) A scene loader with loading screen, progress bar, and error handling. Example on itch.io Example is of Maaack's Game Template, which includes additional features. Videos More Videos
Loading with Threads Demo
by Godot Foundation | MIT
An example using a thread to load an image
An example using a thread to load an image. Language: GDScript Renderer: Mobile
Saving and Loading (Serialization) Demo
by Godot Foundation | MIT
This demo showcases how to save a simple game with each serialization format supported by Godot (ConfigFile and JSON)
This demo showcases how to save a simple game with each serialization format supported by Godot: ConfigFile JSON More formats may be added in the future. For more information, see Saving games in the documentation. See the Run-time File Saving and Loading
Scene Changer Demo
by Godot Foundation | MIT
This uses two functions in SceneTree to switch between two scenes
This uses two functions in SceneTree to switch between two scenes. Language: GDScript Renderer: Compatibility
Run-time File Saving and Loading Demo
by Godot Foundation | MIT
This project showcases how to load and save various file types without going through Godot's resource importing system
This project showcases how to load and save various file types without going through Godot's resource importing system. This is useful to load/save images, sounds, 3D scenes, and ZIP archives at run-time such as user-generated content, without requiring
Threaded Loading Demo
by Godot Foundation | MIT
This demo demonstrates how to use ResourceLoader for background loading
This demo demonstrates how to use ResourceLoader for background loading. Language: GDScript Renderer: Mobile
Autoload Demo
by Godot Foundation | MIT
This demo shows how to use autoloads to change between scenes
This demo shows how to use autoloads to change between scenes. Language: GDScript Renderer: Compatibility
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