Licenses
Order

Run-time File Saving and Loading Demo 0

by Godot Foundation | MIT

This project showcases how to load and save various file types without going through Godot's resource importing system

This project showcases how to load and save various file types without going through Godot's resource importing system. This is useful to load/save images, sounds, 3D scenes, and ZIP archives at run-time such as user-generated content, without requiring

loading more results...