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GodotToolkit 0

by Joe Highton | MIT

The Godot Toolkit is a set of tools built to make your life easier when working with The Godot Engine

About The Godot Toolkit is a set of tools built to make your life easier when working with The Godot Engine by adding useful functions and sets of data all encompassed into a single GDScript plugin. Supported Versions Godot 4.0 > 4.4 Features Utility

AwaitableHTTPRequest 2

by Swarkin | MIT

Allows you to send HTTP requests and access their response in the same line, without signals

This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users

Game Jolt API 0

by Muriki Game Studio | MIT

Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible

Game Jolt API for Godot Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For the Godot 3.x version, see this branch. For

PlayerConnect - Godot to Discord Reporting System 0

by Silver Demon Studios | CC0 1.0 Universal

Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease

PLAYER CONNECT Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send

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