Discord Rich Presence (Pure GDScript)
by SlayHorizon | MIT
Discord Rich Presence in pure GDScript. No GDExtension, no DLLs, no Game SDK. One dead simple script talking the Discord RPC protocol to the local client. Works on Linux, Windows and macOS
Discord Rich Presence in pure GDScript. No GDExtension, no DLLs, no Game SDK. One little script, nothing to enable in the editor. Why and how is this different from other addons ? I made this for my game Ekonia Online because I ship a single binary file
PlayerConnect - Godot to Discord Reporting System
by Silver Demon Studios | CC0 1.0 Universal
Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease
PLAYER CONNECT Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send
Discord Social SDK
by ThiagoLA92 | MIT
Wrapper around the Discord Social SDK
Wrapper around the Discord Social SDK, so you can interact with the SDK through GDScript (instead of C++). Compatibility with Linux (x86_64) and Windows. Check the documentation for more information
Discord RPC Godot
by vaporvee | MIT
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Discord recently released its new SDK. There will be a seperate plugin for this. This is for the Legacy Discord Game SDK NOT the Embedded App SDK Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4.1+, with optional Editor
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