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Discord Rich Presence (Pure GDScript) 1

by SlayHorizon | MIT

Discord Rich Presence in pure GDScript. No GDExtension, no DLLs, no Game SDK. One script talking the Discord RPC protocol to the local client. Works on Windows and macOS, should work on Linux (not tested yet). Every other platform simply does nothing

Discord Rich Presence for Godot Discord Rich Presence for Godot 4.4+ in pure GDScript. No GDExtension, no DLLs, no Game SDK. One script. (v1.0 runs on 4.3, Windows only.) I made this for my game Ekonia Online because I ship a single binary file, and every

Discord RPC Godot 0

by vaporvee | MIT

Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)

Discord recently released its new SDK. There will be a seperate plugin for this. This is for the Legacy Discord Game SDK NOT the Embedded App SDK Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4.1+, with optional Editor

PlayerConnect - Godot to Discord Reporting System 0

by Silver Demon Studios | CC0 1.0 Universal

Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease

PLAYER CONNECT Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send

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