Spatial Audio
by gotoAndPlay() | MIT
This demo project shows how to turn live voice streams provided by the SmartFoxServer 3 audio API into positional (3D) audio sources in a Godot scene
In this demo users can move their avatars in a simple 3D space using arrow keys, while their position and rotation are broadcast to the other clients through User Variables. Everyone's microphone is captured and streamed automatically on entering the
Buddy Voice Chat
by gotoAndPlay() | MIT
This demo project shows how to use SmartFoxServer audio API to add real‑time voice communication to a Godot application
Built on top of the SmartFoxServer 3 Buddy List system, this demo lets users manage a contact list and place one‑to‑one voice calls to online buddies, complete with call invitations, text chat, and mute controls. It demonstrates the full audio workflow
TwoVoip
by Julian Todd | MIT
Everything you need to quickly set up Voice over IP (VoIP) in any networked Godot game
This asset is composed of three parts: The compiled Opus encoder and decoder modules and RNNoise noise suppression library. A VoipHelper module implemented in GDScript that implements essential features such as noise gating, input device choice, jitter
Multiplayer Voice Chat Template
by Vyntrix | MIT
Simple Multiplayer Template with Voice Chat integration
Godot Multiplayer Template Simple multiplayer template for Godot 4.4 !!PLEASE NOTE YOU NEED A CUSTOM GODOT BUILD!! Download Here > Work in progress! > Requires Godot Steam Multiplayer Peer Build 4.15 Features 🗣️ Voice Chat 💻 Local Multiplayer (For testing
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