The World Fell Silent
by Tsorthan Grove | CC0 1.0 Universal
An entry for the OpenGameArt July 2025 Art Challenge "Post-Apocalyptic Survival". I themed it with a post-nuclear apocalypse scene in mind
"In the aftermath of a cataclysmic event, the landscape lies shrouded in an eerie stillness. The sky, a murky gray, hangs heavy with ash, casting a dim light over the desolate ruins of a once-thriving city. Crumbling skyscrapers, their glass facades
Godot Audio Manager
by Saulo Souza | MIT
The GodotAudioManager is a comprehensive audio management system that provides centralized control over multiple audio sources in Godot. It allows you to manage omnidirectional, 2D, and 3D audio streams from a single node, with additional features like
Godot Audio Manager Plugin GodotAudioManager The GodotAudioManager is a comprehensive audio management system that provides centralized control over multiple audio sources in Godot. It allows you to manage omnidirectional, 2D, and 3D audio streams from a
Easy SFX Manager
by NikoDecard | MIT
Easy Sfx manager for Godot 4.x
Easy SFX manager for Godot Engine 4.x. This is a manager for utilizing positional and non-positional audio in 3D projects. Written in GdScript and planned to be updated with time as C++ GdExtension. Current iteration is a very basic, robust solution to
Biolumina
by Tsorthan Grove | CC-BY 4.0
A serene, otherworldly ambient track crafted for nighttime forest scenes. Ethereal pads and soft bell tones blend with low drones. Ideal for tranquil exploration, background ambiance, or moments of quiet wonder
"A dreamlike, mystical forest scene at night, where towering ancient trees with gnarled, twisting roots rise from a forest floor blanketed in glowing turquoise and violet moss and flowers. The entire landscape is illuminated by vibrant bioluminescent
FMOD-GODOT
by Marco Zepeda | MIT
An FMOD Api integration for the godot engine
FMOD Godot Documentation About Fmod-Godot is a GDExtension library that integrates the Fmod API with the Godot Engine. The library provides a way for C# to interact directly with the same FMOD Studio/Core system instances the FmodAudioServer uses. So, it
Audio Manager
by Saulo Souza | MIT
AudioManager is a powerful plugin for the Godot Engine that simplifies and enhances audio management in your game. It supports Omni, 2D, and 3D audio types, allowing you to control playback, trimming, looping, and various audio properties from a single
Audio Manager Plugin for Godot 4.5x A comprehensive audio management solution for Godot projects that provides enhanced control over audio playback with support for 2D and 3D audio streams, clipping functionality, and advanced audio properties. Audio
Multiplayer Voice Chat Template
by Vyntrix | MIT
Simple Multiplayer Template with Voice Chat integration
Godot Multiplayer Template Simple multiplayer template for Godot 4.4 !!PLEASE NOTE YOU NEED A CUSTOM GODOT BUILD!! Download Here > Work in progress! > Requires Godot Steam Multiplayer Peer Build 4.15 Features 🗣️ Voice Chat 💻 Local Multiplayer (For testing
Sound FX Starter Pack Vol. 1
by Ovani Sound | Proprietary royalty-free license for commercial use
Supercharge your sound library with original sound effects from Ovani Sound. This exclusive bundle spans 12 categories—from cinematic action and immersive ambiences to UI, horror, magic, retro, and more—giving game devs a fresh, high-quality toolkit that
Expand your audio arsenal with this exclusive Sound FX Bundle by Ovani Sound - features brand new sounds across a wide range of categories. Every sound in this bundle is completely original, giving you a fresh set of high-quality assets to enhance your
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