Audio Service
by Saku | MIT
A lightweight, extensible audio service framework for Godot (C#)
Audio Service A lightweight, extensible audio management addon for Godot (C#). It gives you a single autoload — AudioHost — that manages buses for you, so you stop wiring up AudioStreamPlayer nodes by hand and start calling PlaySfx() / PlayMusic() instead
High-Fidelity Audio Recording and WAV 24-Bit Tools for Godot 4.6+
by BlackNoizE404 | MIT
Tired of "robotic" voices and jittery mic input? Standard capture buses in Godot often suffer from desync and drift. This plugin bypasses those unstable layers by leveraging Godot 4.6’s new low-level buffer access (PR #113288)
High-Fidelity Audio Recording and WAV 24-Bit Tools for Godot 4.6+ A professional-grade audio suite designed to bypass engine-level audio input limitations and provide true 24-bit PCM support within Godot. Solving the "Garbled Mic" Problem Historically
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