Spectator Stream Exporter
by Quiet Terminal Interactive | MIT
Stream any SubViewport to OBS and other video tools, no window capture needed
A GDExtension that publishes the contents of a SubViewport as a live video source other applications can pick up. OBS, Resolume, TouchDesigner, VJ tools, or a second process of your own can receive it, with no window or screen capture involved. A typical
Godotiles
by Ziv | MIT
Godotiles is a 3D geospatial engine 🌎 for Godot 4. Designed to stream and render the real world in real time, it lets you visualize any location on Earth directly inside your Godot games and applications
Godotiles is a 3D geospatial engine 🌎 for Godot 4. Designed to stream and render the real world in real time, it lets you visualize any location on Earth directly inside your Godot games and applications. Built for indie developers and professionals alike
Spatial Audio
by gotoAndPlay() | MIT
This demo project shows how to turn live voice streams provided by the SmartFoxServer 3 audio API into positional (3D) audio sources in a Godot scene
In this demo users can move their avatars in a simple 3D space using arrow keys, while their position and rotation are broadcast to the other clients through User Variables. Everyone's microphone is captured and streamed automatically on entering the
Buddy Voice Chat
by gotoAndPlay() | MIT
This demo project shows how to use SmartFoxServer audio API to add real‑time voice communication to a Godot application
Built on top of the SmartFoxServer 3 Buddy List system, this demo lets users manage a contact list and place one‑to‑one voice calls to online buddies, complete with call invitations, text chat, and mute controls. It demonstrates the full audio workflow
loading more results...