GodotSteam
by GodotSteam | MIT
GodotSteam provides access to the entire Steamworks SDK functionality, from achievements to Workshop
GodotSteam for GDExtension GodotSteam is an ecosystem of tools for Godot Engine and Valve's Steam - available on the Android, Linux, Mac, and Windows platforms. This GDExtension plug-in provides access to the entire Steamworks SDK functionality, from
Ezcha Network
by Ezcha LLC | MIT
Free online services that are quick & easy to implement
Ezcha Network for Godot 4 This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to their games. These features are all free and powered by Ezcha Network, a small (but quickly
BellaSDK
by DannyDeTour | MIT
All-in-One starter kit to quickly start prototyping your next FPS masterpiece
All the assets are now being automatically uploaded to DRIVE: https://drive.google.com/drive/folders/1EIplMuRXGZBpfP5XdidS_mtlFUrvjh8J?usp=drive_link Only we can create the Next Big Thing. Huge corpos no longer have what it takes to make us play their
Godot Google Play Billing
by Godot Foundation | MIT
Godot Android plugin for the Google Play Billing library
A Godot Android plugin that integrates the Google Play Billing Library to enable in-app purchases. Quick Start Follow these steps to set up the plugin in your Godot project: 1. Install the Plugin Download the latest release for your Godot version. Unzip
Godot Firebase Android
by Anish Kumar | MIT
Godot Android plugin for Firebase integration
GodotFirebaseAndroid is an Android plugin for the Godot Engine that integrates Firebase services in Godot Android games and apps. It supports Godot 4.2+ Features Firebase Authentication (Email/Password, Google Sign-In) Cloud Firestore Realtime Database
Deploy to SteamOS
by indiegesindel | MIT
A Godot plugin integrating a direct deployment workflow to SteamOS
Godot 4 DeployToSteamOS A Godot 4 addon to deploy your game to your SteamOS devkit devices with one click Setup Due to external dependencies, this addon is only compatible with Godot 4 C# for the time being Install the following NuGet packages SSH.NET (
Yandex Games SDK for Godot 4
by ineedmypills | MIT
Universal, modular, and high-performance Yandex Games SDK plugin for Godot 4 (GDScript & C#)
A comprehensive, lightweight, and modular Godot 4.x plugin for seamless integration with the official Yandex Games SDK (https://yandex.ru/dev/games/doc). Built following the architecture of Playgama Bridge and official TypeScript SDK specifications. Key
GD-EOS
by 忘忧の (Daylily-Zeleen) | MIT
Epic Online Services for Godot. Use as C++ SDK or compile as GDScript SDK
GD-EOS 滚动到下方查看中文说明 Epic Online Services for Godot. Use as C++ SDK or compile as GDScript SDK. Feature OOP and Godot Style, all APIs have been typed as far as possible. Almost APIs are generated from EOS C SDK, you can refer Epic Online Services document
Appwrite Server SDK
by RUNN | MIT
Community maintained Appwrite server SDK for headless Godot. Build servers for cross-platform games and applications with complete Appwrite Server API
Appwrite server SDK for Headless Godot The Appwrite server SDK brings the full power of Appwrite to headless Godot, enabling you to build server for cross-platform games and applications backed by Appwrite Server or Appwrite Cloud in native GDScript
Appwrite SDK
by RUNN | MIT
Community maintained Appwrite SDK for Godot 4. Build cross-platform games and applications with authentication, databases, storage, functions, messaging, avatars, and the complete Appwrite API
Appwrite SDK for Godot The Appwrite SDK brings the full power of Appwrite to Godot 4, enabling you to build cross-platform games and applications backed by Appwrite Server or Appwrite Cloud. Note: This assets is not intended to be used with server builds
Playgama Bridge
by Playgama | MIT
# Playgama Bridge One SDK for cross-platform publishing HTML5 games
Playgama Bridge One SDK for cross-platform publishing HTML5 games. Supported platforms Playgama Game Distribution Crazy Games Yandex Games Y8 PlayDeck Telegram VK OK Absolute Games Lagged Facebook Poki MSN Discord BitQuest Huawei JioGames YouTube Reddit
Wavedash SDK
by Wavedash | Apache 2.0
Godot Engine plugin that enables publishing your game to Wavedash
Open source Godot Engine plugin that enables publishing your game to Wavedash Supports Godot 4.x SDK features include: Leaderboards Lobbies Achievements and Stats P2P Multiplayer Cloud Saves User Generated Content In game purchases Documentation https
Godot Firebase IOS
by Somni Game Studios | MIT
godot-firebase-ios is an iOS plugin for the Godot Engine that integrates Firebase services in Godot Android games and apps
godot-firebase-ios Firebase plugin for Godot 4 on iOS, implemented as a GDExtension using SwiftGodot — similar in approach to GodotApplePlugins. Designed to work alongside GodotFirebaseAndroid, exposing the same Auth API on both platforms for a consistent
GodotSteam Server
by GodotSteam | MIT
GodotSteam Server assists in creating dedicated or master servers powered by Valve's Steamworks SDK
GodotSteam Server for GDExtension GodotSteam is an ecosystem of tools for Godot Engine and Valve's Steam - available on the Android, Linux, Mac, and Windows platforms. This server GDExtension plug-in assists in creating dedicated or master servers powered
Discord RPC Godot
by vaporvee | MIT
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Discord recently released its new SDK. There will be a seperate plugin for this. This is for the Legacy Discord Game SDK NOT the Embedded App SDK Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4.1+, with optional Editor
Game Jolt API
by Muriki Studio | MIT
Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible
Game Jolt API for Godot Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For the Godot 3.x version, see this branch. For
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