Appwrite server SDK for Headless Godot
The Appwrite server SDK brings the full power of Appwrite to headless Godot, enabling you to build server for cross-platform games and applications backed by Appwrite Server or Appwrite Cloud in native GDScript. Allowing you to use Godot built-in multiplayer APIs with Appwrite backend.
Note: This assets is intended to be used with only server builds. Kindly use Appwrite SDK for distribution builds.
Features
- Complete Appwrite server API coverage
- Offline API documentation
- API Key authentication
- Full administrative access
- Databases
- Storage with large file uploads
- Functions
- Users
- Teams
- Messaging
- Avatars
- Typed models
- Query builder
- Permissions and Roles helpers
- Cross-platform support
- Auto-completion and syntax hints
Use Cases
- Dedicated game servers
- Matchmaking services
- Administrative dashboards
- Server-side automation
- Data migration scripts
- Scheduled jobs
- Moderation tools
- Build pipelines
Documentation
API documentation is included with the SDK. Hover or navigate to classes in the Godot editor to access offline documentation.
Compatibility
- Godot 4.x
- Appwrite Cloud
- Self-hosted Appwrite Server
Security
This SDK is intended for trusted server environments only. Never expose your API key in client applications.
License
Released under the MIT License.
Changelog for version v1.0.0
No changelog provided for this version.