GodotX RevenueCat
by Paulo Coutinho | MIT
Native RevenueCat integration for in-app purchases and subscriptions, with full support for iOS and Android
GodotX RevenueCat provides native RevenueCat integration for Godot with full support for iOS and Android — a complete in-app purchase and subscription system using the official RevenueCat SDK. Shipped as native libraries for iOS ( .xcframework ) and
Godot Play Billing
by Luminix Studios | MIT
Godot Play Billing is an open-source Android billing plugin for Godot 4.2+ that simplifies Google Play Billing integration directly in GDScript. It supports one-time purchases, consumables, non-consumables, subscriptions, purchase restoration
Overview Godot Play Billing is an open-source Android billing plugin for Godot 4.2+ that provides seamless integration with Google Play Billing directly from GDScript, eliminating the need to write native Android code in Kotlin or Java. The plugin is
Godot Google Play Billing
by Godot Foundation | MIT
Godot Android plugin for the Google Play Billing library
A Godot Android plugin that integrates the Google Play Billing Library to enable in-app purchases. Quick Start Follow these steps to set up the plugin in your Godot project: 1. Install the Plugin Download the latest release for your Godot version. Unzip
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