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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

In-app Review Plugin 2

by Cengiz | MIT

Godot in-app review plugin provides access to in-app review functionality for Google Play Store on the Android platform and Apple App Store on the iOS platform through a unified GDScript interface

       Godot In-app Review Plugin The Godot In-app Review Plugin lets you trigger native in‑app review prompts on Android (Google Play Store) and iOS (Apple App Store) using a single, unified GDScript API. This allows players to leave ratings and reviews

Google Play Billing Plugin 0

by Max | MIT

Godot plugin for Google Play Billing. Supports consumables, non-consumables, and multi-plan subscriptions with strict typing and robust error handling

AndroidIAPP for Godot AndroidIAPP connects your Godot Android game to Google Play Billing. Use it for one-time in-app products, subscriptions, and subscription offers. If you'd rather learn from a working example, take a look at the iapp_demo app. Quick

Godot Play Billing 0

by Luminix Studios | MIT

Godot Play Billing is an open-source Android billing plugin for Godot 4.2+ that simplifies Google Play Billing integration directly in GDScript. It supports one-time purchases, consumables, non-consumables, subscriptions, purchase restoration

Overview Godot Play Billing is an open-source Android billing plugin for Godot 4.2+ that provides seamless integration with Google Play Billing directly from GDScript, eliminating the need to write native Android code in Kotlin or Java. The plugin is

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