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App Release 0

by Christoph Prenissl | MIT

Ship your game from the Godot editor to TestFlight, the App Store, Firebase App Distribution and Google Play. App Release adds a Release tab with one column per store: check which build numbers a store already has, set the version, write your notes once

A Godot 4 editor plugin that exports your project for mobile and ships it — to TestFlight, the App Store, Firebase App Distribution and Google Play — without leaving the editor. It adds a Release tab next to 2D/3D/Script with one column per destination

Quick Actions App Shortcuts 0

by Dawid Moza | MIT

Godot plugin adding localized action shortcuts to Android and iOS app-icon menus

Quick Actions App Shortcuts adds a Send feedback entry to the iOS and Android app-icon long-press menu. Tapping it opens the system mail composer with a pre-filled recipient, subject, and optional device diagnostics. Configuration is a single res://quick

ShipGodot 0

by ShipGodot | MIT

ShipGodot makes it easy to release your Godot 4 games to the Apple App Store and TestFlight. Works from Linux, Windows, macOS, or even an iPad (using Xogot)

ShipGodot ShipGodot automates iOS exporting, code signing, and TestFlight deployment. Build iOS games from Windows, Linux, macOS, or iPad (using Xogot). Note Requires a paid Apple Developer Program membership to work. Requires an active subscription. Get

GodotX ATT 0

by Paulo Coutinho | MIT

Native App Tracking Transparency (ATT) integration for Godot on iOS 14

GodotX ATT provides native App Tracking Transparency (ATT) integration for Godot, using Apple's ATTrackingManager API. Shipped as a native iOS library ( .xcframework ). Starting with iOS 14.5, apps must request user authorization to track them or access

Godot IOS Plugin For In-App Purchase 0

by hrk4649 | MIT

This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift. With this plugin, You can make your app to use some In-App purchase functions provided by App Store

You can use the following In-App purchase functions: Request product list Request purchase a product Request current entitlements (purchased item lists) Receive actions outside of the app and send them as purchase responses Please see https://github.com

Godot Apple Plugins 0

by Xogot | MIT

Godot Apple Plugins brings deep Apple platform integration to Godot projects across macOS, iOS, and visionOS. It includes ready-to-use bindings for Game Center, StoreKit 2, Sign in with Apple, ARKit, CoreMotion, and Apple’s native file picker, with APIs

Godot Plugins for deep Apple platform integration across macOS, iOS, and visionOS. You can start testing right away on a Mac project, and for iOS, export your iOS project and run. This add-on currently includes comprehensive support for: GameCenter

Firebase Plugin 0

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported services include

Firebase Plugin A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported

AdMob 7

by Poing Studios | MIT

Monetize your mobile games with the official Google AdMob Plugin for Godot 4.2+. Easily integrate AdMob ads into your project when exporting to Android and iOS. Full support for GDScript & C#, Editor Mock Ads for instant testing without deploying, UMP

Godot AdMob Plugin The complete Google Mobile Ads SDK integration for Godot 4.2+ (Android & iOS). Monetize your mobile games with AdMob. The AdMob Plugin by Poing Studios provides a fast, reliable, and native wrapper for the official Google Mobile Ads SDK

Vision Plugin 0

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for ML Kit face mesh detection on Android and iOS. Pass any `Image` to the `Vision` node and receive rich per-face data including 468 3-D landmark points, triangle mesh indices, and named facial

              Godot Vision Plugin A Godot plugin that provides a unified GDScript interface for ML Kit face mesh detection on Android and iOS. Pass any Image to the Vision node and receive rich per-face data including 468 3-D landmark points, triangle

Godot Firebase IOS 0

by Somni Game Studios | MIT

godot-firebase-ios is an iOS plugin for the Godot Engine that integrates Firebase services in Godot Android games and apps

godot-firebase-ios Firebase plugin for Godot 4 on iOS, implemented as a GDExtension using SwiftGodot — similar in approach to GodotApplePlugins. Designed to work alongside GodotFirebaseAndroid, exposing the same Auth API on both platforms for a consistent

QR Plugin 0

by Cengiz | MIT

Godot plugin that provides a unified GDScript interface for generating and scanning QR codes on Android and iOS using native platform implementations

Godot QR Plugin Godot plugin that provides a unified GDScript interface for generating and scanning QR codes on Android and iOS using native platform implementations. The plugin supports: Generating QR code images and textures Scanning QR codes from

Native Camera Plugin 0

by Cengiz | MIT

A Godot plugin that provides a unified camera capture interface for Android and iOS using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale

Godot Native Camera Plugin A Godot plugin that provides a unified camera capture interface for Android and iOS using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame

OAuth 2.0 Plugin 1

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for OAuth 2.0 authentication flows on Android and iOS. It supports popular OAuth providers via presets (Google, Apple, GitHub, Discord, Auth0) as well as fully custom OAuth2 providers, with built-in

Godot OAuth 2.0 Plugin A Godot plugin that provides a unified GDScript interface for OAuth 2.0 authentication flows on Android and iOS. It supports popular OAuth providers via presets (Google, Apple, GitHub, Discord, Auth0) as well as fully custom OAuth2

Connection State Plugin 0

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections such as WIFI, cellular, ethernet, bluetooth, and VPN on Android and iOS platforms

Godot Connection State Plugin A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections on Android and iOS. Key Features: Get information about all available connections on a mobile device Know when a

Xogot Connect 0

by Xogot | MIT

Deploy and debug your Godot games on iPhone or iPad using the Xogot app

Xogot Connect links the Godot editor on your desktop to the Xogot app on iPad or iPhone, enabling you to deploy, run, and debug your games directly on real iOS hardware. Xogot Connect is not included in Xogot’s free tier and requires an active Xogot

In-app Review Plugin 1

by Cengiz | MIT

Godot in-app review plugin provides access to in-app review functionality for Google Play Store on the Android platform and Apple App Store on the iOS platform through a unified GDScript interface

       Godot In-app Review Plugin The Godot In-app Review Plugin lets you trigger native in‑app review prompts on Android (Google Play Store) and iOS (Apple App Store) using a single, unified GDScript API. This allows players to leave ratings and reviews

Deeplink Plugin 2

by Cengiz | MIT

Deeplink plugin provides a unified GDScript interface for processing of App Links on the Android platform and Universal Links on the iOS platform in order to enable direct navigation to specific app content

       Godot Deeplink Plugin Deeplink plugin provides a unified GDScript interface for processing of App Links on the Android platform and Universal Links on the iOS platform in order to enable direct navigation to specific app content. Features: Enable

Notification Scheduler Plugin 1

by Cengiz | MIT

Notification Scheduler Plugin provides a common GDScript interface to allow the scheduling of local notifications on the Android and iOS platforms

Godot Notification Scheduler Plugin A unified GDScript interface for scheduling local notifications on Android and iOS. Features: Schedule local notifications with customizable titles, content, and delays. Schedule repeating notifications with intervals

Admob Plugin 4

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for integrating the Google Mobile Ads SDK on Android and iOS. This AdMob plugin simplifies AdMob integration with support for banner, interstitial, rewarded, rewarded interstitial, app open, and

                Godot Admob Plugin A Godot plugin that provides a unified GDScript interface for integrating Google Mobile Ads SDK on Android and iOS. Key Features: All ad formats - Banner (fixed, adaptive, inline-adaptive, collapsible), Interstitial

Share Plugin 2

by Cengiz | MIT

Share Plugin provides a unified GDScript interface to allow sharing of text, images, and other files on Android and iOS platforms

Godot Share Plugin Share Plugin allows sharing of text and images on Android and iOS platforms. Features: Native share dialogs on Android and iOS Share content with other installed apps Share-target mode: receive content shared by other apps Supported

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