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App Release 0

by Christoph Prenissl | MIT

Ship your game from the Godot editor to TestFlight, the App Store, Firebase App Distribution and Google Play. App Release adds a Release tab with one column per store: check which build numbers a store already has, set the version, write your notes once

A Godot 4 editor plugin that exports your project for mobile and ships it — to TestFlight, the App Store, Firebase App Distribution and Google Play — without leaving the editor. It adds a Release tab next to 2D/3D/Script with one column per destination

GodotX Firebase 0

by Paulo Coutinho | MIT

Firebase integration for Godot with support for iOS and Android

This project provides native Firebase plugins for Godot, built as separate modules that can be enabled independently. Each Firebase service (Core, Analytics, Crashlytics, Messaging) is compiled as a native library for iOS (.xcframework) and Android (.aar

Firebase Plugin 0

by Cengiz | MIT

A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported services include

Firebase Plugin A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported

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