App Release
by Christoph Prenissl | MIT
Ship your game from the Godot editor to TestFlight, the App Store, Firebase App Distribution and Google Play. App Release adds a Release tab with one column per store: check which build numbers a store already has, set the version, write your notes once
A Godot 4 editor plugin that exports your project for mobile and ships it — to TestFlight, the App Store, Firebase App Distribution and Google Play — without leaving the editor. It adds a Release tab next to 2D/3D/Script with one column per destination
GodotX Firebase
by Paulo Coutinho | MIT
Firebase integration for Godot with support for iOS and Android
This project provides native Firebase plugins for Godot, built as separate modules that can be enabled independently. Each Firebase service (Core, Analytics, Crashlytics, Messaging) is compiled as a native library for iOS (.xcframework) and Android (.aar
Firebase Plugin
by Cengiz | MIT
A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported services include
Firebase Plugin A Godot plugin that provides a unified GDScript interface for Firebase services on Android and iOS, with a modular node-based architecture that makes it easy to add and manage Firebase features directly in your scene tree. Supported
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