Android XR Trackables Sample
by Godot XR | MIT
This is a sample project demonstrating the Android XR Trackables feature supported by the Godot OpenXR Vendors plugin
See the Android XR Trackables tutorial doc here for a detailed walkthrough of these features
Performance Metrics XR Sample
by Godot XR | MIT
Sample project demonstrating the performance metrics feature supported by the Godot OpenXR Vendors Plugin
Check out the OpenXR Vendors Plugin Performance Metrics manual page here for more info
Body Tracking XR Sample
by Godot XR | MIT
Sample project demonstrating tracking features on XR headsets
Includes body / hand tracking, face tracking, and eye tracking. Check out the OpenXR Vendors Plugin Body Tracking manual page here for more info on what vendor specific extensions are supported
Hybrid App XR Sample
by Godot XR | MIT
Sample project demonstrating hybrid app functionality supported by the Godot OpenXR Vendors plugin
See the hybrid app tutorial doc here for more info on this feature
Meta Composition Layers XR Sample
by Godot XR | MIT
Sample project demonstrating the Meta-specific composition layer features supported by the Godot OpenXR Vendors plugin
See the Meta Composition Layers tutorial doc here for a detailed walkthrough on these features
Meta Hand Tracking XR Sample
by Godot XR | MIT
Sample project demonstrating the Meta-specific hand tracking features supported by the Godot OpenXR Vendors plugin
See the Meta Hand Tracking tutorial doc here for a detailed walkthrough of these features
Meta Scene XR Sample
by Godot XR | MIT
Sample project demonstrating the Meta scene and spatial anchor features supported by the Godot OpenXR Vendors plugin
See the Meta Scene Manager or Meta Spatial Anchors tutorial docs for detailed walkthroughs of these features
Meta SpaceWarp XR Sample
by Godot XR | MIT
Sample project demonstrating the Meta Application SpaceWarp feature supported by the Godot OpenXR Vendors plugin
See the Meta Application SpaceWarp tutorial doc here for a detailed walkthrough of these features
Meta Passthrough XR Sample
by Godot XR | MIT
Sample project demonstrating the Meta-specific passthrough features supported by the Godot OpenXR Vendors plugin
See the Meta Passthrough tutorial doc here for a detailed walkthrough of these features
Godot XR Tools
by Godot XR | MIT
Godot XR Tools provides handy implementations for various XR features
Godot XR Tools library This library contains a collection of handy components to quickly get started with XR projects. Features included in this library are: Character controller with environment interaction Various VR centric locomotion systems including
Godot OpenXR Vendors Plugin
by Godot XR | MIT
Godot plugin for OpenXR vendor extensions and vendor specific export settings
This is the Godot OpenXR Vendors Plugin which contains: Implementations of OpenXR vendor extensions that unlock device specific features. Adds device specific settings to Godots export system to ensure correct privilege and feature flags are set on export
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