Description
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This is a simple demo that shows how the mobile VR interface can be enabled. This is a small project to test stereo rendering on desktop without needing XR hardware. When used on mobile devices, simple 3DOF headtracking can be tested.
Language: GDScript
Renderer: Compatibility, Mobile, Forward+
How does it work?
This sample shows the simplest form for enabling and testing an XR application. It uses the built-in Mobile VR Interface.
There is simple left/right/up/down movement on desktop.
Shortcomings
Note that currently, lens distortion in the mobile VR interface is not supported in the Compatibility renderer.
Changelog for version 4.7-6ad6167
No changelog provided for this version.