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PocketAR 0

by Double Symmetry | MIT

ARKit and ARCore behind one Godot API, with a simulated camera for building AR scenes on a Mac

PocketAR brings handheld augmented reality to Godot. ARKit on iOS and ARCore on Android sit behind one API, and a simulated camera with recorded replay lets you build and test AR scenes on your desktop without a phone. It is built on Godot's XR interface

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