Xogot Connect links the Godot editor on your desktop to the Xogot app on iPad or iPhone, enabling you to deploy, run, and debug your games directly on real iOS hardware.
Once installed, the plugin adds a new Xogot pane in the Godot editor, where you can sign in to your Xogot account, pair with nearby devices, and launch your game using the Remote Deploy button. Breakpoints, live property inspection, and scene browsing work just like local debugging.
The plugin also adds support for Xogot's iOS Virtual Controller, configurable under Project Settings → Input Devices → Virtual Controller, making it easy to test touch controls on Xogot.
For full setup instructions and pairing details, visit the GitHub README.
Learn more about Xogot at xogot.com.
Changelog for version 1.0.5
No changelog provided for this version.