Description
Changelog
Reviews
A Godot Android plugin that integrates the Google Play Billing Library to enable in-app purchases.
Quick Start
Follow these steps to set up the plugin in your Godot project:
1. Install the Plugin
- Download the latest release for your Godot version.
- Unzip and copy the plugin in
addonsfolder:your_project/addons/GodotGooglePlayBilling/ - In Godot Editor, go to: Project > Project Settings > Plugins, and enable GodotGooglePlayBilling.
3. Enable Gradle Build for Android Export
In Godot, go to: Project > Export > Android > gradle/use_gradle_build and enable it.
Documentation
Refer to the full documentation for usage details and API reference: Android in-app purchases
Demo
You use this minimal IAP store demo for reference.
Need Help?
Create an issue here: issues
Changelog for version 3.2.0
No changelog provided for this version.
Reviews (1)
Woah! This is awesome! Do you have any plans working on in-app reviews as well? Thanks for the plugin!
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