Godot Multiplayer Plugin | GD-Sync | Sync, Lobbies, Cloud Storage & Steam
by GD-Sync | BSD 3-Clause License
All-in-one multiplayer backend for Godot 4. Launch online games fast with no servers or netcode expertise. GD-Sync provides managed relays, matchmaking, lobbies, sync, cloud saves, leaderboards, and Steam integration. Includes GDScript/C# support, built-in
The all-in-one multiplayer backend for Godot 4 Build and ship multiplayer games in Godot 4 without dedicated servers or networking expertise. GD-Sync is a fully managed multiplayer backend, relay network, and online services suite designed exclusively for
Ezcha Network
by Ezcha LLC | MIT
Free online services that are quick & easy to implement
Ezcha Network for Godot 4 This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to their games. These features are all free and powered by Ezcha Network, a small (but quickly
Talo Game Services
by Talo | MIT
Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Talo is an open source game backend with a dashboard and API to help you visualise and analyse your game
Talo - open source leaderboards, analytics and multiplayer Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Using the Talo Dashboard, you can visualise and analyse your game
Google Play Games Services for Godot
by Jacob Ibáñez Sánchez | MIT
Godot 4 Android Plugin for integration with Google Play Games Services for Android games
Godot Play Games Services Godot 4 Android Plugin for integration with Google Play Games Services for Android games. If you want the plugin for previous versions of Godot 4.x, check the github respository! Download the addons.zip file from the Releases
CheddaBoards - Leaderboards & Game Template
by CheddaTech | MIT
A complete Godot 4 template with online leaderboards, player names, achievements, anti-cheat, and Google/Apple sign-in via QR, with no OAuth SDKs to bundle. Add your game scene, emit one signal, export. Battle-tested in shipped games. Free to use, working
Your game, online in about three minutes. CheddaBoards Template is a complete, runnable Godot 4 project with leaderboards, achievements, sign-in and anti-cheat already built and wired. You bring a game scene; the template brings everything around it. No
CheddaBoards - Online Leaderboards
by CheddaTech | MIT
Online leaderboards, achievements and cross-platform sign-in for Godot, with nothing for you to host. Enable the plugin and submit scores in minutes: CheddaBoards.submit_score(score). All-time, weekly, daily and category boards with auto resets and
Give your players a reason to come back. CheddaBoards is leaderboards-as-a-service for Godot: you keep making your game, we run the backend. No server, no database, no credit card, no per-player fees. The SDK is MIT, so nothing about your integration is
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