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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Ezcha Network 10

by Ezcha LLC | MIT

Free online services that are quick & easy to implement

Ezcha Network for Godot 4 This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to their games. These features are all free and powered by Ezcha Network, a small (but quickly

Talo Game Services 5

by Talo | MIT

Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Talo is an open source game backend with a dashboard and API to help you visualise and analyse your game

Talo - open source leaderboards, analytics and multiplayer Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Using the Talo Dashboard, you can visualise and analyse your game

GodotGAS 4

by YulRun | MIT

Bring Unreal Engine's Gameplay Ability System (GAS) to Godot in a natural, native way. A robust, data-driven framework for managing abilities, stats, and status effects

GodotGAS: Gameplay Ability System Framework GodotGAS is a comprehensive, production-ready framework for Godot 4.7+ that brings the highly acclaimed architecture of Unreal Engine's Gameplay Ability System (GAS) natively to GDScript. Whether you are

Profily 3

by Javier Garrido | MIT

FPS counter & performance monitor: FPS with 1% lows, RAM & VRAM, audio spectrum, hardware and scene stats. Scriptable debugger, hotkeys, presets, zero setup

Profily puts every stat you care about in one polished in-game overlay — FPS, memory, audio, hardware and scene metrics — and can react automatically the moment a stat crosses a threshold you define. Enable the plugin and press play: sensible defaults

Godot Project Statistics 1

by adam-ber-11 | MIT

Plugin to inspect currently open project and display some statistics

Godot Project Statistics Plugin to inspect currently open project and display some statistics. Features Number of script lines (code, comments, blank lines and total). Number of scenes, size and number of nodes in each scene. Number and size of resources

DG Performance Benchmarker C# 0

by David Gould | Apache 2.0

A powerful benchmarking tool for Godot and C# .NET native development. Designed for precise performance testing, it measures execution speed in CPU ticks for maximum accuracy. Features: Seamless integration with Godot, functioning as a plugin. Standalone

DGPerformanceBenchmarker A powerful benchmarking tool for Godot and C# .NET native development. Designed for precise performance testing, it measures execution speed in CPU ticks for maximum accuracy. Features: Seamless integration with Godot, functioning

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