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BellaSDK 2

by DannyDeTour | MIT

All-in-One starter kit to quickly start prototyping your next FPS masterpiece

All the assets are now being automatically uploaded to DRIVE: https://drive.google.com/drive/folders/1EIplMuRXGZBpfP5XdidS_mtlFUrvjh8J?usp=drive_link Only we can create the Next Big Thing. Huge corpos no longer have what it takes to make us play their

Time Rewinder Delta 1

by Iko | MIT

A memory-optimized time rewind mechanic for Godot 4, for 2D & 3D games. Useful for gameplay mechanics (rewind powers, undo mechanics, replay/killcam systems) or for debugging. Check the README for the full documentation and credits

Time Rewinder Delta A memory-optimized time rewind mechanic for Godot 4, for 2D & 3D games. Useful for gameplay mechanics (rewind powers, "undo" mechanics, replay/killcam systems) or for debugging. Instead of storing a full copy of every tracked property

Godot Gameplay Attributes 1

by OctoD | MIT

An attribute system for the Godot Engine

The addon provides a set of resources and a node that can be used to define gameplay attributes with ease and flexibility. These nodes can be added to any scene in your game to define the attributes of the objects in that scene. How does it work

Quantum API Client 0

by David Grimsley | Apache 2.0

A beginner-friendly Godot runtime client for Quantum API, including text transformation, simulator gate effects, IBM backend discovery, and asynchronous hardware circuit jobs

Quantum API Client for Godot Quantum API Client is a lightweight Godot addon for bringing quantum-powered features into a game without writing HTTP request code from scratch. It supports: Health checks and clear structured error messages Text

Godot Gameplay Abilities 0

by OctoD | MIT

An ability system made for godot

Usage This addon provides a set of nodes and tools to create gameplay abilities in Godot. It is designed to be flexible and easy to use, while providing a solid foundation for more complex systems. This system relies on three things: Ability : A single

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