Godot Gameplay Abilities
by OctoD | MIT
An ability system made for godot
Usage This addon provides a set of nodes and tools to create gameplay abilities in Godot. It is designed to be flexible and easy to use, while providing a solid foundation for more complex systems. This system relies on three things: Ability : A single
Godot Gameplay Attributes
by OctoD | MIT
An attribute system for the Godot Engine
The addon provides a set of resources and a node that can be used to define gameplay attributes with ease and flexibility. These nodes can be added to any scene in your game to define the attributes of the objects in that scene. How does it work
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