Starter Kit First Person Shooter
by Kenney | MIT
A 3D FPS template featuring weapons, enemies and more
Starter Kit FPS This package includes a basic template for a first person shooter in Godot 4.6. Includes features like; Character controller Weapons, switching weapons Enemies Sprites and 3D Models (CC0 licensed) Controls Key Command W A S D Movement
Profily
by Javier Garrido | MIT
FPS counter & performance monitor: FPS with 1% lows, RAM & VRAM, audio spectrum, hardware and scene stats. Scriptable debugger, hotkeys, presets, zero setup
Profily puts every stat you care about in one polished in-game overlay — FPS, memory, audio, hardware and scene metrics — and can react automatically the moment a stat crosses a threshold you define. Enable the plugin and press play: sensible defaults
Shooter
by gotoAndPlay() | MIT
This demo project shows how to develop a full multiplayer realtime combat game with Godot and SmartFoxServer
This demo project shows how to develop a full multiplayer first/third person combat game with Godot and SmartFoxServer 3. The game utilizes SmartFoxServer 3's ability to mix TCP and UDP -based messaging. All critical game informations (shooting, animation
BellaSDK
by DannyDeTour | MIT
All-in-One starter kit to quickly start prototyping your next FPS masterpiece
WARNING: don't forget to download the assets.zip from https://drive.google.com/file/d/1vcstZwhslYQTzJSyN8dDWfom2kpeA76t/view?usp=drive_link Only we can create the Next Big Thing. Huge corpos no longer have what it takes to make us play their glitch fests
SRCoders FPSController
by SRCoder | CC0 1.0 Universal
A simple to use FPS controller
SRCoders FPS Controller Introduction This is a basic but flexible first-person controller for use in your projects. Instructions Once you have the addon from the Asset Store, just drag player.tscn onto your scene. Make sure no other camera are on the
1960s Soviet Weapons [PSX]
by radint | Apache 2.0
This asset pack consists of 5 psx styled 1960s soviet guns
This free psx gun asset pack contains - Ak47 SKS PPSh-41 Tokarev Makarov Some guns have separate parts which you may move around in your engine. All the models are in .glb format. Any feedback or suggestions are appreciated.
Simple FPS Weapon System
by Jeheno | MIT
A simple and complete FPS weapon system asset made in Godot 4
All information are in the Github repository : https://github.com/Jeh3no/Godot-simple-FPS-weapon-system This asset provides a simple, fully commented, weapon system for FPS games. A test map with a shooting range, as well as a character controller are
Guns Asset pack
by styloo | CC0 1.0 Universal
Hey , here's some guns , rifles, snipers, shotguns , heavy weapons, everything is here
GUNS ASSET PACK This asset pack contains: Ak47 and a variant Awp Pistol Quad rocket launcher Mac10 Rocketlauncher and a variant texture Shotgun 4 types of BULLETS A board... Flashbang 2 types of nades Smoke Incendiary Ammo Box PS:if you don't like the
Cogito
by Philip Drobar | MIT
Cogito is a fully-featured Immersive First Person Template Project for Godot 4
Update: Cogito v1.2.0 for Godot Engine 4.6.3+ is currently in active development. Cogito is an Immersive First Person template project for Godot 4, providing a framework for creating interactable objects, various items to use and mechanics to influence
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