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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
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  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Antz's Debug Menu 6

by AntzGames | MIT

Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. This is an updated and maintained version of Calinou's original plugin

Antz's Debug Menu Overview Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. This is an updated and maintained version of Calinou's original plugin. Includes an updated

Profily 3

by Javier Garrido | MIT

FPS counter & performance monitor: FPS with 1% lows, RAM & VRAM, audio spectrum, hardware and scene stats. Scriptable debugger, hotkeys, presets, zero setup

Profily puts every stat you care about in one polished in-game overlay — FPS, memory, audio, hardware and scene metrics — and can react automatically the moment a stat crosses a threshold you define. Enable the plugin and press play: sensible defaults

Twitcher 3

by kani_dev | MIT

Bring Twitch chat, EventSub events (follows, subs, rewards), commands, and API power to Godot 4.4+. Editor wizard, animated emotes, and more

Twitcher: Easily Add Twitch to Your Godot 4 Game! Connect your Godot game or overlay to Twitch! Show Twitch Chat: Display chat messages in your game. React to Events: Make things happen when someone follows, subscribes, or uses channel points. Use the

TickDebug 0

by Permotion | GPL v3

Easily look at quickly changing values on the fly, without print() spamming your output or setting up a label just to check one number

What is it? TickDebug lets you watch quickly changing values on the fly, without print() spamming your output or setting up a label just to check one number. It offers an ingame panel and editor dock to look at your tracked values, which get there using

Windows Mouse Passthrough 0

by Jakub Hubáček | MIT

Enable full mouse click-through on any window style for overlays, tools, or desktop companions. GDScript-ready, no C# required

Enables mouse click passthrough on any Godot window on Windows - clicks pass through to whatever application is underneath, regardless of the window's visual style or transparency. Built for desktop overlay and widget apps where the Godot window sits on

Debug Panel 0

by Ultipuk | MIT

Performant and convenient way to display arbitrary data in games both for gamers and developers

Debug Panel It's a simple debug panel. Enable Dp plugin to use it. Here's how you can use it: # Insert or update row by id with provided value Dp.push(&"FPS", "%.0f" % Engine.get_frames_per_second()) # Hide row by id Dp.hide(&"FPS") # Show row by id Dp

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