Screen Debug
by Saulo Souza | MIT
ScreenDebug is a professional runtime debug overlay for Godot 4.5 that allows developers to inspect node properties, call methods, and visualize real-time values directly on the screen. It is designed to help both debugging and learning the Godot engine by
ScreenDebug Plugin for Godot 4.5 Overview ScreenDebug is a professional runtime debug overlay for Godot 4.5 that allows developers to inspect node properties, call methods, and visualize real-time values directly on the screen. It is designed to help both
Signal Lens
by Yann Lemos | MIT
A Visual Debugger for Signals Supports Godot 4.3 and 4.4
Features Click on a node in the remote scene tree and instantly view all its signals' connections. View signal emissions in real-time as they are emitted in-game. Select and rearrange a graph view to inspect your signal connections. Keep signal emissions
gg.print()
by graydoubt | MIT
Drop-in replacement for print() that prints clickable messages to the output panel, which link back to the source
gg.print() - Print clickable messages to the Godot editor output panel that link back to the source. Sometimes it's just easier to debug code by adding print() statements. This is especially the case when you're dealing with complex interactions across
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