Low Poly Precision Outline Shader
by Sol Vin | MIT
A collection of scripts and shaders for enabling outlines to be rendered accurately and precisely without traditional issues with outline shaders, such as unwanted artifacts. It also supports multiple colors of outlines, with multiple base colors, while
See the demo in action and get the paid full shader @ https://sol-vin.itch.io/low-poly-pos ============================== Important Classes ============================== OutlineMesh - Special version of ArrayMesh that compiles surfacing information into
CGLF — Custom Global Light Function
by Miguel RS Gonçalves | MIT
Provides a manager to define and customize a single centralized custom global light() function shared across all or chosen shaders in the project
CGLF — Custom Global Light Function Provides a manager to define and customize a single centralized custom global light() function shared across all or chosen shaders in the project. Why use this plugin? Development friendly manager to keep consistent
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