CGHEVEN Asset Library
by CGHEVEN | MIT
Browse, download and import CGHEVEN CG/VFX assets 3D models, HDRIs, materials and flipbook VFX directly inside the Godot editor. One account and library shared across all CGHEVEN addons, with free assets and one-click import
CGHEVEN Asset Library for Godot Access the complete CGHEVEN CG/VFX asset library directly inside the Godot editor. Browse, preview, and import professional assets into your project with a single click — no downloads folder and no manual setup required
Lit - 2D Lighting Engine
by Fading Lantern Games | MIT
Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done) and fixes the part you don't: the hard cap of ~15 lights per object. Light a whole scene with as many lights as you want, get
Lit Drop-in 2D lighting for Godot 4 - with no light limit. (Docs) Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done) and fixes the part you don't: the hard cap of ~15 lights per
Vision2D
by Peter Kiš | MIT
A Godot plugin (version 4.x) for rendering 2D fields of vision
Vision2D A Godot plugin (version 4.x) for rendering 2D fields of vision, inspired by Teleglitch. The plugin renders a number of polygons covering up parts of the screen that are outside the observer's field of vision. The field of vision can be blocked
Godot Retro
by Lucas Ângelo | CC0 1.0 Universal
A pack of retro compositor effects and shaders for Godot
Godot Retro is a compositor effects and shader pack for godot, with various ports of shades from ShaderToy, Unity and The Book Of Shaders. All shaders are licensed under CC0, with the exeption of the Glitch and the NTSC Basic shaders, that are licensed
Vfx Animation Player
by Mariano Javier Suligoy | MIT
This plugin makes the Animation editor responsive to CPUParticles2D, GPUParticles2D, CPUParticles3D, and GPUParticles3D `emitting` property, allowing to scrub the animation timeline and see how the particle effect will look in a specific frame
When this addon is enabled, the particle emitters will pause and/or rewind when the Timeline in the Animation panel changes, you can pause or scrub the timeline and visualize frame by frame how your particle emitters behaves
PopcornFX
by PopcornFX | Community License
A complete VFX solution, independent from Godot's particle system. Currently in Alpha, please report any bugs you encounter! Requires an external editor. Read the documentation at https://documentation.popcornfx.com/ Godot-specific documentation coming
A complete VFX solution, independent from Godot's particle system. Currently in Alpha, please report any bugs you encounter! Requires an external editor. Read the documentation at https://documentation.popcornfx.com/ Godot-specific documentation coming
Frosted Glass FX
by Binbun3D | CC0 1.0 Universal
Frosted glass materials for Godot 4
Frosted glass shaders for stylized and realistic uses. For windows, car windows, ice and anything glass related you can think of Features Customizable refraction. For best looks, there's an optimized gaussian blur. For best performance, there's mipmap
Rokojori Action Library
by Rokojori | Rokojori Public Indie License
The Rokojori Action Library is a framework for creating games in Godot featuring realtime editing VFX/SFX in the Godot editor. It comes with predefined VFX setups for highlighting, flashes, object shakes, screen shakes, lens flares, post fx, compositor
ROKOJORI ACTION LIBRARY Tutorials, projects and assets can be found on the Offical Website For Actions An action is just a node that can be added in a scene in the editor or via code. Actions can be easily written, combined, reused or connected to signals
Fireball And VFX
by Yogurt | MIT
Stylized fireball and its explosion effect
This asset is a stylized fireball and its explosion effect, originally made for my own project, with a rather simple implementation. It includes some basic shaders and a few meshes. Download it and extract it to any location in your project. No license
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