Godot Retro is a compositor effects and shader pack for godot, with various ports of shades from ShaderToy, Unity and The Book Of Shaders.
All shaders are licensed under CC0, with the exeption of the Glitch and the NTSC Basic shaders, that are licensed under MIT.
Avaliable compositor effects & Shaders:
- CRT Simple
- CRT Complex
- TV
- VHS
- VHS Pause
- Dithering
- Posterization Simple
- Posterization Complex
- Glitch Simple
- Glitch Complex
- Grain Simple
- Grain Complex
- Lens Distortion
- Monochrome
- Sharpness
- Color Correction
- PSX (Spatial)
Changelog for version v1.0rev2
No changelog provided for this version.
Reviews
Love this. Endless possibilities to deliciously destroy inherent digitality and thus add organic feel to your game's imagery. I use it alongside and in conjunction with other shaders which enables really unique blending cocktails. The vast amount of available stackable Canvas Shaders in Godot I find spectacular and these here are some of my favorites. Thanks!
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