Free Render Particles Always On Top for Godot 4.7+ (Forward+ recommended).
22 particle effects that stay visible through walls, characters and any other geometry: lens flare glows, pickup icons (health cross, magic sparkle, ammo) and outlined stroke markers (question mark, exclamation mark, crosshair), in looping and play-once versions, plus "Deactivated" versions that geometry hides like regular particles, for comparison. Includes the overview demo scene of the original pack.
What you get
- Native Godot 4 scenes (.tscn), ready to drag into your scenes
- Customizable shaders and editable ShaderMaterials
- The overview scene of the original pack, in its demo environment
- An interactive demo: browse the effects, replay, orbit and zoom
How to use
This download is a ready-to-open Godot project. Open it, let Godot import the files, and run the demo scene. To use the effects in your own project, copy the Vefects folder into your project root, keeping res://Vefects/Render Particles Always On Top/. Recommended: Project Settings > Rendering > Textures > Anisotropic Filtering Level = 8x.
License
Free for commercial and non-commercial projects (games, apps, films, videos...). You may modify the effects and ship them inside your own products. You may not sell, resell, redistribute or share the effects, as they are or as transformative or derivative works, on their own or as part of another asset pack, template or library. Full terms in LICENSE.txt.
Changelog for version 1.0.2
2026-10-21 10:46:30
No changelog provided for this version.