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Free Free Galaxy Shader for Godot 4.7+ (Forward+ recommended).

A stylized galaxy shader for any mesh: the surface becomes a window into deep space, with a galaxy background that stays fixed in space while the object moves, a layer of drifting, twinkling stars and a glowing fresnel rim. 12 ready materials (3 galaxies, each in four styles: regular, inverted fresnel, reflection, inverted fresnel + reflection), 6 galaxy cubemaps and the stars and cloud textures. Includes the overview demo scene of the original pack, with galaxy spheres and characters for every material.

What you get

  • Native Godot 4 scenes (.tscn), ready to drag into your scenes
  • Customizable shaders and editable ShaderMaterials
  • The overview scene of the original pack, in its demo environment
  • An interactive demo: browse the effects, replay, orbit and zoom

How to use

This download is a ready-to-open Godot project. Open it, let Godot import the files, and run the demo scene. To use the effects in your own project, copy the Vefects folder into your project root, keeping res://Vefects/Free Galaxy Shader/. Recommended: Project Settings > Rendering > Textures > Anisotropic Filtering Level = 8x.

License

Free for commercial and non-commercial projects (games, apps, films, videos...). You may modify the effects and ship them inside your own products. You may not sell, resell, redistribute or share the effects, as they are or as transformative or derivative works, on their own or as part of another asset pack, template or library. Full terms in LICENSE.txt.

Made by Vefects - join our Discord.

Changelog for version 1.0.3

2026-10-21 10:47:28

No changelog provided for this version.

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