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Volumetric Fog Demo 0

by Godot Foundation | MIT

This is an example of Godot's volumetric fog capabilities with the Vulkan renderer

This is an example of Godot's volumetric fog capabilities with the Vulkan renderer. Showcased features are: Positive/negative density volumes that affect albedo (incoming light) and emission. Box/ellipsoid shapes, height falloff, and density modulation

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