Sprite Shaders Demo
by Godot Foundation | MIT
This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more
This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more. Language: Godot shader language Renderer: Compatibility
2D Projected Ground Shadow
by csocram | MIT
Generates a ground-projected shadow polygon based on collision points detected by several rays
Generates a ground-projected shadow polygon based on collision points detected by several rays. Github Features ● DropShadowCaster2D DropShadowCaster2D draws shadows using a custom texture. ⚠️If the shadows do not appear in the editor in TilemapLayers
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