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2D Projected Ground Shadow 0

by csocram | MIT

Generates a ground-projected shadow polygon based on collision points detected by several rays

Generates a ground-projected shadow polygon based on collision points detected by several rays. Features ● DropShadowCaster2D DropShadowCaster2D draws shadows using a custom texture. ⚠️If the shadows do not appear in the editor in TilemapLayers, change

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