Sprite Shaders Demo
by Godot Foundation | MIT
This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more
This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more. Language: Godot shader language Renderer: Compatibility
Gaussian Blur
by vilmt | MIT
A high-quality and optimized Gaussian Blur CompositorEffect
Gaussian Blur This add-on implements the high-quality and optimized GaussianBlurCompositorEffect . The strength of the blur is controlled by a sigma parameter which dictates the width of the Gaussian kernel used. The compute shader adjusts the number of
Dual Kawase Blur
by Ultipuk | MIT
Adds Dual Kawase Blur compositor effect
Dual Kawase Blur The plugin adds DualKawaseBlurCompositorEffect class which can be used as part of the Compositor . Dual Kawase Blur is a multipass post-processing effect with convolution layers that takes advantede of GPU sampling (linear interpolation)
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