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Gaussian Blur 1

by vilmt | MIT

A high-quality and optimized Gaussian Blur CompositorEffect

Gaussian Blur This add-on implements the high-quality and optimized GaussianBlurCompositorEffect . The strength of the blur is controlled by a sigma parameter which dictates the width of the Gaussian kernel used. The compute shader adjusts the number of

Sprite Shaders Demo 0

by Godot Foundation | MIT

This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more

This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more. Language: Godot shader language Renderer: Compatibility

Dual Kawase Blur 0

by Ultipuk | MIT

Adds Dual Kawase Blur compositor effect

Dual Kawase Blur The plugin adds DualKawaseBlurCompositorEffect class which can be used as part of the Compositor . Dual Kawase Blur is a multipass post-processing effect with convolution layers that takes advantede of GPU sampling (linear interpolation)

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