Licenses
Uses AI
Order
Advanced Search

Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Script-IDE 30

by Maran23 | MIT

Transforms the Script UI into an IDE like UI. Multiline Tabs, Splitting, Outline with unique icons that shows all members of the script. Quick search and function override functionality

Script IDE Transforms the Script UI into an IDE like UI. Multiline Tabs, Splitting, Outline with unique icons that shows all members of the script. Quick search and function override functionality. Features Scripts as Tabs Scripts are now shown as

Sprite Shaders Demo 0

by Godot Foundation | MIT

This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more

This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more. Language: Godot shader language Renderer: Compatibility

2D Outline Shader 0

by Julian Vos | MIT

Adds an outer or inner stroke to a texture

Just attach the shader to a ShaderMaterial and the ShaderMaterial to a Sprite2D or AnimatedSprite2D . Less suitable for textures with anti-aliased edges. Shader parameters: color width pattern (diamond, circle, square) inside add_margins (to make room for

Low Poly Precision Outline Shader 0

by Sol Vin | MIT

A collection of scripts and shaders for enabling outlines to be rendered accurately and precisely without traditional issues with outline shaders, such as unwanted artifacts. It also supports multiple colors of outlines, with multiple base colors, while

See the demo in action and get the paid full shader @ https://sol-vin.itch.io/low-poly-pos ============================== Important Classes ============================== OutlineMesh - Special version of ArrayMesh that compiles surfacing information into

loading more results...