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Any Object Inspector 0

by emanvidmaker | MIT

Inspector tab in game. The AnyObjectInspector is a run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Supports Objects like: Object, Resource, Node, Array and Dictionary

AnyObjectInspector Inspector tab in game. The AnyObjectInspector is a at run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Simple to use just add the any_object_inspector.tscn scene and call set

Log Pop 0

by ZIM | MIT

A lightweight in-game log overlay for Godot 4 (pure GDScript, no .NET required). Works in both GDScript and C# projects. View print / warning / error while running. Open with hotkey (default Ctrl+L), three-finger long-press, or auto-open on error (can be

Log Pop A lightweight in-game log overlay for Godot 4. View print / warning / error messages while the game is running — useful for debugging on device, touch builds, or when the editor Output panel isn't enough. Pure GDScript, no .NET required. Works in

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