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Instance Log 1

by codevogel | MIT

Instance Log is a Godot editor plugin for debugging projects that run multiple game instances at once (for example, host + clients in multiplayer tests). It adds an 'Instance Log' panel next to Godot's Output panel and groups each message by instance role

Instance Log (for Godot) Instance Log is a Godot editor plugin for debugging projects that run multiple game instances at once (for example, host + clients in multiplayer tests). It adds an Instance Log panel next to Godot's Output panel and groups each

NovaLogger 0

by NovaProto | MIT

NovaLogger - A Godot-Rust gdextension logger using the log crate :3 Usable in GDScript using the Log and Span classes and in Rust using the log crate (for the fatal level you need to call a macro from this crate)

Picking the variant Use the non-fatal version if you don't want to use fatal errors. Use the fatal version if you want to use fatal errors, a fatal error is a level above Error and will cause the game to quit, but before quitting it will emit the

Loggie 3

by Shiva Shadowsong | MIT

Simple yet feature-rich logger and string composer. Stylize, organize, filter and customize your log messages easier than ever

A flexible logger + string composer that scales with your needs. Start simple with composing basic messages, then scale up to advanced formatting, styling and organization when your project demands it. Clean, powerful, well documented, and always under

Loggie Console 0

by Smitner Studio | MIT

An interactive debug console built on top of Loggie with filtering, search, and flexible display support

Loggie Console An interactive debug console for Godot 4.4. Built on top of Loggie with filtering, search, and flexible display support. Key Features Multi-domain filtering: Organize logs by system (Audio, Physics, AI, etc.) with color-coded visualization

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