eLogger
by Enaweg | MIT
eLogger is a high-performance structured logging plugin for Godot .NET, powered by ZLogger. It integrates with Microsoft.Extensions.Logging, routes logs into Godot’s output system, captures engine warnings and errors, and supports zero-allocation logging
eLogger High-performance structured logging for Godot .NET, powered by ZLogger. eLogger integrates ZLogger with Godot to provide fast, zero-allocation text and structured logging through the standard Microsoft.Extensions.Logging API. Logs are routed
Instance Log
by codevogel | MIT
Instance Log is a Godot editor plugin for debugging projects that run multiple game instances at once (for example, host + clients in multiplayer tests). It adds an 'Instance Log' panel next to Godot's Output panel and groups each message by instance role
Instance Log (for Godot) Instance Log is a Godot editor plugin for debugging projects that run multiple game instances at once (for example, host + clients in multiplayer tests). It adds an Instance Log panel next to Godot's Output panel and groups each
NovaLogger
by NovaProto | MIT
NovaLogger - A Godot-Rust gdextension logger using the log crate :3 Usable in GDScript using the Log and Span classes and in Rust using the log crate (for the fatal level you need to call a macro from this crate)
Picking the variant Use the no-log-compat if this is your only rust gdextension OR none of your gdextensions use the "log" crate. You can use the log-compat variant if you are not sure about the above or if one of your rust gdextensions uses the "log"
Loggie
by Shiva Shadowsong | MIT
Simple yet feature-rich logger and string composer. Stylize, organize, filter and customize your log messages easier than ever
A flexible logger + string composer that scales with your needs. Start simple with composing basic messages, then scale up to advanced formatting, styling and organization when your project demands it. Clean, powerful, well documented, and always under
Loggie Console
by Smitner Studio | MIT
An interactive debug console built on top of Loggie with filtering, search, and flexible display support
Loggie Console An interactive debug console for Godot 4.4. Built on top of Loggie with filtering, search, and flexible display support. Key Features Multi-domain filtering: Organize logs by system (Audio, Physics, AI, etc.) with color-coded visualization
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