GoPlacer
by Marcel Roodt | GPL v3
The asset placement tool for Godot 4. Group your assets into palettes and place them. Easy
A palette-based asset placement tool for Godot 4. Create palettes to build your levels from. Pick an asset, click to place, hold drag to set their rotation. Align your objects to surface normals, snap their bounding boxes to sit flush, and undo/redo, all
Blender-Godot Pipeline
by Michael Jared | MIT
This addon is a Godot helper addon for my blender addon which simplifies exporting objects from Blender into Godot
Blender-Godot Pipeline Configure colliders, multimesh, scripts and materials directly in Blender using this add-on. Superhive Link for Blender Addon Quote from a Godot developer: Great Plugin! I was close to going crazy with the default gltf-importer... I
Threaded Resource Save-Load
by Mero | MIT
This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals
About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals
Godot Asset Placer
by Roman Levinzon | MIT
Godot Editor plugin for fast 3D asset placement, organization, and scene population with snapping, palettes, and collections
Godot Asset Placer is a Godot 4 Editor plugin built for level design and scene population. It gives you a dedicated dock to browse, organize, and place 3D assets without hunting through the FileSystem or duplicating scenes by hand. Sync asset folders from
STRIX Asset Hub
by Strix Owl | MIT
1-Click asset management for Godot 4.5
A high-performance Export/Import pipeline tool for Godot assets, designed to eliminate broken paths and dependency nightmares. Ideal for modular workflow and moving assets between projects seamlessly. 🚀 Key Features Smart Dependency Scanning: Uses an
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