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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Godoban 6

by JAEL-G | MIT

Advanced Kanban Task Manager for Godot. Plan, track, and ship your Godot project's work without ever leaving the editor. Godoban adds a drag-and-drop kanban board, multiple switchable boards, color-coded epics, powerful search & filters, and a live

Godoban — Advanced Task Manager for Godot Stop managing your project's work in spreadsheets, sticky notes, or scattered chat threads. Godoban brings a full, lightweight task-management system straight into the Godot editor, so you can plan, track, and

Asset Manager 2

by Kivylius | GPL v3

Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows

Asset-Manager (Godot) Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows. Key Features Shared asset library outside any project Live preview for models, materials

Project Timer 1

by Sebastian Bradley | MIT

Logs the time usages in your projects. Splits 'scripting', 'GUI', 'playtest' and 'total' into separate times

Logs the time usages in your projects. Splits 'scripting', 'GUI', 'playtest' and 'total' into separate times. Click the timer in the TOP RIGHT corner to cycle through the times

Paco 0

by anyreso | AGPLv3

The tiny package manager

Intro Paco provides a safer way to manage dependencies by downloading and installing packages from a trusted and predefined array rather than shipping addons and/or binaries directly with the project. It reduces risks of users unknowingly running

Global Asset Manager 0

by sn1ks0h | MIT

The Global Asset Manager allows you to scan massive local asset libraries, dynamically filter them with tags and fuzzy search, preview them, and instantly copy them into your active project - all without ever leaving the Godot Editor

Global Asset Manager A powerful, highly performant in-editor asset hub for Godot 4. The Global Asset Manager allows you to scan massive local asset libraries (like the 65,000+ file Kenney All-in-One pack), dynamically filter them with tags and fuzzy

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