Description
Changelog
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Asset-Manager (Godot)
Manage all your Godot assets in a single place, get previews and send files directly into project(s). Supports Godot 4.x on Mac/Linux & Windows.
Key Features
- Shared asset library outside any project
- Live preview for models, materials, shaders, effects/vfx, audio, video and images
- Search & filtering across your whole assets directory
- Multi-workspace support & shared assets for collaboration
- Tagging assets with custom names
- Thumbnail generation for all asset types
- Export destination per project/game
- Grid & list toggable views
Requirements:
- Godot version: 4.7+ recommended (built and tested on 4.7; may work on earlier 4.x, untested)
- Platform: Windows, macOS, Linux (no native code, should work anywhere)
Installation
You can clone this repo and add /addons/** to your project or use the Godot Asset Store:
Development
All source code is available and no extra libraries are required to start.
Credits
Forked from Global-Asset-Manager
Copyright (C) 2026 Kivylius
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Changelog for version 1.0.1
No changelog provided for this version.